| Dwarven Holds | |||||||||
| CS=Average (12 pts) | |||||||||
| Nr | Type | M | VBU | I | D | VD | Pts | Notes | |
| 0-2 | FP- Royal Guard | 4 | 6 | 3 | A | 3 | 42 | Determined, Shieldwall | |
| 4-10 | FP | 4 | 5 | 2 | B | 2 | 23 | Shieldwall | |
| 1-6 | T – Archers | 4 | 4 | 0 | B | 2 | 19 | Shortbow A | |
| 0-4 | FL – Rangers | 6 | 3 | 2 | B | 2 | 21 | Knowledge of Terrain, Rush | |
| 0-4 | S- Ranger Scouts | 8 | 2 | 0 | B | 1 | 12 | Shortbow B | |
| 0-1 | FP+CH – Hero | 4 | 6 | 3 | A | 4 | 48 | Die Hard, Fierce charge | |
| 0-1 | FP+CH – Cleric | 4 | 6 | 2 | A | 4 | 59 | Immortal | |
| NOTES AND OPTIONS. | |||||||||
| Special general can be included with FP, giving them VD 4. Strategist, add 5 points. | |||||||||
| Sacred order includes a cleric (for example Gandalf) equipped with Protect and Fortify spells. | |||||||||
| Hero’s Retinue (Khazad Guard) includes a Hero equipped with Stand Firm Men | |||||||||
| Gondor | |||||||||
| CS=Average (12 pts) or Good (20 pts) | |||||||||
| Nr | Type | M | VBU | I | D | VD | Pts | Notes | |
| 0-2 | CP – Knights of Gondor | 8 | 7 | 5 | B | 3 | 45 | Brutal Charge | |
| 0-2 | FP- Royal Guard | 5 | 6 | 3 | A | 3 | 42 | Determined, Longspear | |
| 4-10 | FP – Warrior Infantry | 5 | 5 | 2 | B | 2 | 22 | Longspear | |
| 1-6 | T – Warrior Archers | 6 | 4 | 0 | B | 2 | 19 | Longbow B | |
| 0-3 | FL – Rangers | 6 | 4 | 1 | B | 2 | 20 | Knowledge of Terrain, Various | |
| 0-2 | S- Ranger Scouts | 8 | 3 | 0 | B | 1 | 14 | Shortbow B | |
| 0-1 | CH – Hero | 12 | 4 | 3 | B | 4 | 31 | Die Hard, Stand Firm Men | |
| 0-1 | CH – Wizard | 12 | 2 | 1 | B | 4 | 50 | Fireball, Fear, Counterspell | |
| 0-1 | CH – Hero | 8 | 4 | 3 | B | 4 | 30 | Die Hard,Terror | |
| 0-2 | Art B Shooter | 3 | 1 | 0 | B | 1 | 18 | Artillery B | |
| 0-1 | Art C Trebuchet | 2 | 1 | 0 | B | 1 | 22 | Artillery C | |
| 0-2 | FP- Citadel Guard | 5 | 5 | 2 | A | 3 | 27 | Longspear | |
| 1-6 | T – Guard Archers | 6 | 4 | 0 | A | 2 | 28 | Longbow A | |
| NOTES AND OPTIONS. | |||||||||
| Special general can be included with FP, giving them VD 4. Strategist, add 5 points. | |||||||||
| FP – Infantry Warriors/ Citadel Guard can form Large Units with same type or own Archers | |||||||||
| Artllery C Always fires using IF at no penalty | |||||||||
| Rohan | |||||||||
| CS=Average (12 pts) | |||||||||
| Nr | Type | M | VBU | I | D | VD | Pts | Notes | |
| 0-2 | CP – Rohan Royal Guard | 8 | 6 | 4 | A | 3 | 42 | Brutal Charge | |
| 0-2 | FP- Royal Guard | 5 | 6 | 2 | A | 3 | 42 | Determined, Shieldwall | |
| 0-10 | FP – Infantry | 5 | 5 | 3 | C | 2 | 20(16) | Shieldwall, Impetuous | |
| 1-6 | T – Archers | 6 | 3 | 0 | C | 1 | 12 | Shortbow A | |
| 4-12 | CM Riders | 10 | 5 | 3 | B | 3 | 30 | Composite bow C, Fierce Charge | |
| 0-2 | FP – Ents | 5 | 6 | 3 | C | 3 | Die Hard, Inflammable | ||
| 0-1 | CH – Hero – Eowyn | 10 | 3 | 2 | B | 4 | 28 | Blessed by Fate, Determined | |
| 0-1 | CH – Wizard – Gandalf | 12 | 2 | 1 | B | 4 | 50 | Fireball, Fear, Counterspell | |
| 0-1 | CH – Hero – Eomer | 10 | 4 | 3 | B | 4 | 33 | Die Hard, Fear, Stand Firm Men | |
| 0-1 | CP + CH Rohan Royal Standard | 8 | 7 | 4 | A | 4 | 57 | Brutal Charge, Stand Firm Men | |
| NOTES AND OPTIONS. | |||||||||
| Special general can be included with FP,CM or CP giving them VD 4. All is Lost save Honour. | |||||||||
| FP – Infantry can form Large Units | |||||||||
| FP/ CM denoted “or” must all be of same type. | |||||||||
| Mordor, Moria, Angmar | |||||||||
| Poor (0 pts) or Average (12 pts) | |||||||||
| Nr | Type | M | VBU | I | D | VD | Pts | Notes | |
| 1-4 | CP(*) Morgul Knights | 8 | 7 | 4 | B | 3 | 40 | Fear | |
| 0-4 | CL Wargs | 10 | 4 | 2 | C | 3 | 19 | Fast, Rush | |
| 5-10 | FP front rank Orcs | 5 | 4 | 3 | C | 3 | 10 | Fierce Charge, Impetuous, Undisciplined | |
| FP rear rank Orcs | 5 | 4 | 3 | C | 3 | 7 | Fierce Charge, Impetuous, Undisciplined | ||
| 1-4 | FP(*) Mordor Uruk-Hai | 5 | 5 | 4 | B | 3 | 29 | Continuous Charge, Fierce Charge | |
| 0-2 | FP Trolls | 6 | 5 | 3 | C | 3 | 26 | Fear, Tough | |
| 1-12 | FL Goblins | 5 | 3 | 1 | C | 1 | 5 | Cowards | |
| 1-6 | T Goblin Archers | 5 | 3 | 0 | C | 2 | 12 | Shortbow A, Cowards | |
| 0-4 | T Orc Archers | 5 | 4 | 1 | C | 2 | 17 | Longbow B | |
| 0-4 | CGP(*) | 8 | 5 | 3 | B | 3 | 23 | Fierce Charge | |
| 0-6 | CGL | 10 | 4 | 2 | C | 3 | 12 | Various Weapons, Undisciplined | |
| 0-1 | CH – Hero | 8 | 3 | 3 | B | 4 | 39 | Fear, Flying | |
| 0-1 | CH – Wizard | 8 | 2 | 1 | B | 4 | 57 | Fear, Flying, Fireball, Counterspell | |
| 0-1 | CH – Wizard | 6 | 2 | 0 | C | 4 | 40 | Stop unit, Disappearance | |
| 0-4 | Art | 2 | 1 | 0 | B | 1 | 23 | Artillery C | |
| 0-2 | Art | 2 | 1 | 0 | C | 1 | 13 | Artillery B | |
| 0-4 | S- Scouts | 8 | 2 | 0 | C | 1 | 7 | Shortbow B | |
| NOTES AND OPTIONS. | |||||||||
| Special general can be included with FP, or CP giving them VD 4. Stand Firm Men. 5 points. | |||||||||
| FP – Impetus 4 can form Large Units as front rank. | |||||||||
| Elves | |||||||||
| Good (20pts) | |||||||||
| Nr | Type | M | VBU | I | D | VD | Pts | Notes | |
| 0-1 | CP(*) | 8 | 6 | 5 | B | 3 | 34 | Fast, Lethal | |
| 0-1 | CP(*) | 10 | 5 | 3 | B | 3 | 36 | Composite Bow, Tough | |
| 0-4 | CL | 12 | 3 | 1 | B | 2 | 33 | Composite Bow B, Skilled Shooters | |
| 0-8 | FP(*)-High Elves | 5 | 5 | 2 | B | 2 | 22 | Long Spears | |
| 0-1 | FP+CH (Hero) | 5 | 6 | 3 | A | 4 | 37 | Fierce Charge, Fear | |
| 0-6 | FL -Wood Elves | 8 | 4 | 3 | C | 3 | 20 | Knowledge of Terrain, Rush | |
| 2-12 | T -High Elves | 5 | 4 | 1 | B | 3 | 30 | Longbow A, Eagle Eyed | |
| 0-10 | S-Scouts | 8 | 2 | 0 | B | 1 | 17 | Longbow B | |
| 0-1 | CH – Wizard | 6 | 4 | 3 | B | 4 | 32 | Fear, Blessed by gods | |
| 0-1 | CH – Wizard | 8 | 1 | 0 | B | 4 | 38 | Make agile, Create chasm | |
| 0-2 | FP- Ents | 4 | 6 | 3 | C | 3 | 36 | Inflammable, Die Hard | |
| 0-4 | Art | 2 | 1 | 0 | B | 1 | 20 | Artillery B, Perfect Weapons | |
| NOTES AND OPTIONS. | |||||||||
| Special general can be included with FP, or CM giving them VD 4. All is Lost Save Honour. 5 points. | |||||||||
| Fallen Realms | |||||||||
| Poor (0 pts) or Average (12 pts) | |||||||||
| Nr | Type | M | VBU | I | D | VD | Pts | Notes | |
| 0-1 | CP(*) Morgul Knights | 8 | 7 | 4 | B | 3 | 44 | Brutal Charge | |
| 0-8 | CL Harad Raiders | 12 | 3 | 1 | B | 1 | 24 | Composite Bow B | |
| Up to Half | CL Harad Raiders | 12 | 4 | 1 | B | 2 | 26 | Composite Bow B | |
| 1-10 | FP Haradrim Warriors | 5 | 4 | 1 | C | 2 | 12(9) | Longspear | |
| 1-6 | T Haradrim Archers | 6 | 3 | 0 | C | 1 | 12 | Shortbow A | |
| 0-4 | S- Scouts | 8 | 2 | 0 | C | 1 | 7 | Shortbow B | |
| 0-2 | FP Half Trolls | 5 | 5 | 4 | C | 3 | 24 | Fear, Continuous Charge | |
| 0-4 | FL Mahud Warband | 8 | 3 | 1 | C | 1 | 12 | Javelins | |
| 0-2 | CM Serpent Riders | 10 | 5 | 3 | B | 2 | 26 | Fast | |
| 0-2 | CL Mahud Camel Raiders | 12 | 3 | 1 | B | 2 | 24 | Javelins, camels | |
| 0-4 | CGP(*) | 8 | 5 | 3 | B | 3 | 23 | Fierce Charge | |
| 0-6 | CGL | 10 | 4 | 2 | C | 3 | 12 | Various Weapons, Undisciplined | |
| 0-10 | FP Easterling Infantry | 5 | 5 | 2 | B | 2 | 23(18) | Pike (up to 2 units deep) | |
| Any or | FP Easterling Swordsmen | 5 | 5 | 2 | B | 2 | 19 | ||
| 0-10 | T Easterling Archers | 6 | 4 | 0 | B | 2 | 14 | Shortbow A | |
| 0-1 | CP Easterling Cataphracts | 8 | 7 | 4 | B | 3 | 42 | Determined | |
| 0-2 | FP + CH Hasharin Serpent Guard | 5 | 5 | 3 | B | 4 | 41 | Lethal, Longspear, All is Lost Save Honour | |
| 0-1 | CH – Hero | 8 | 3 | 3 | B | 4 | 39 | Fear, Flying | |
| 0-1 | CH – Wizard | 8 | 2 | 1 | B | 4 | 57 | Fear, Flying, Fireball, Counterspell | |
| 0-1 | CH – Wizard | 12 | 2 | 0 | B | 4 | 43 | Stop unit, Disappearance | |
| 1-6 | FL Watchers of Karna | 8 | 4 | 1 | B | 3 | 32 | Various, Terrain, Resist Magic 6 | |
| 0-2 | Watcher Scouts | 8 | 3 | 0 | B | 1 | 14 | Shortbow B | |
| 0-1 | CH – Hero | 12 | 4 | 3 | B | 4 | 33 | Die Hard, Fear, All is Lost Save Honour | |
| or | CH +CM – Hero Serpent Riders | 10 | 6 | 3 | B | 4 | 41 | Fast, All is Lost Save Honour | |
| NOTES AND OPTIONS. | |||||||||
| Special general can be included with FP, or CP giving them VD 4. Stand Firm Men. 5 points. | |||||||||
| FP Haradrim and Easterling- can form Large Units as front rank with others of same type or their Archers (no indirect fire penalty but do not add dice in combat). | |||||||||
| Up to Half of CL can be upgraded to VBU 4. | |||||||||
| Isengard | |||||||||
| Poor (0 pts) or Average (12 pts) | |||||||||
| Nr | Type | M | VBU | I | D | VD | Pts | Notes | |
| 0-6 | CL Warg Riders | 12 | 4 | 1 | C | 3 | 24 | Composite Bow C, Fast, Rush | |
| 0-6 | CL Warg Riders | 12 | 4 | 2 | C | 3 | 22 | Fast, Rush | |
| 1-3 | T Uruk Hai Crossbow | 6 | 4 | 0 | B | 2 | 24 | Crossbow A | |
| 0-4 | S Uruk Hai/ Orc Skirmishers | 8 | 2 | 0 | B | 1 | 12 | Shortbow B | |
| 0-6 | FP Uruk Hai Pikes | 5 | 5 | 2 | B | 3 | 23(18) | Pike (up to 2 units deep) | |
| 2-12 | FP Uruk Hai | 5 | 6 | 2 | B | 3 | 28 | Fierce Charge, | |
| 0-2 | FP Uruk Hai Berserkers | 5 | 5 | 4 | C | 3 | 25 | Continuous charge, Die hard | |
| 0-6 | FL Uruk Hai Scouts | 8 | 4 | 2 | B | 2 | 21 | Knowledge of Terrain | |
| 0-4 | FL Dunlendings | 8 | 4 | 1 | C | 2 | 14 | Fierce Charge, | |
| 0-2 | FP Trolls | 5 | 6 | 3 | C | 3 | 31 | Fear, Tough | |
| 0-1 | CL + CH Sharku’s Warg Riders | 12 | 5 | 2 | C | 3 | 37 | Fast, Rush, Strategist | |
| 0-1 | FL + CH Ugluk’s Raiders | 8 | 5 | 2 | B | 4 | 36 | Knowledge of Terrain, Stand Firm Men | |
| 0-1 | CH – Hero Lurtz | 8 | 4 | 3 | B | 4 | 26 | Lethal, Blessed by Fate | |
| 0-1 | CH – Wizard Saruman | 8 | 2 | 0 | B | 4 | 56 | Stop, Death touch, Cnt.spell, Immortal | |
| 0-1 | FP + CH – Wizard Shaman | 5 | 6 | 2 | B | 4 | 48 | Fierce Charge, Create Chasm | |
| 0-2 | Art A | 2 | 1 | 0 | B | 1 | 22 | Artllery A | |
| NOTES AND OPTIONS. | |||||||||
| Special general can be included with FP, or CP giving them VD 4. Stand Firm Men. 5 points. | |||||||||
| FP Haradrim and Easterling- can form Large Units as front rank with their Archers who suffer no indirect fire penalty but do not add dice in combat. | |||||||||



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