The mist rises over the Matachi river. The year is 1517 and the Takeda are defending as the Mori cross the river and attack.
This is the second scenario in the samurai battles CCA book.
Link played as Takeda and me as Mori. My Mori crossed quickly with the cavalry and launched a mounted charge which gave me an early lead after a Shogun card .
However my hold and fire card was blocked by Link who then counter attacked and soon we were at five flags each with one more needed to win.
Somehow my Ashigaru survived with one hit remaining. On my turn I moved up with my last remaining cavalry unit led by my commander and rolled two hits thus claiming victory!
The tale continues with Korrath, Dragonborn Monk, warrior, and master of arms.
After the fall of the Cult of Chaos in the Borderlands, Korrath and his longtime companion Geriant the Fighter earned hard-won renown. Together they defended the Keep, shattered the cursed bell within the Sacred Pool, and brought a fragile peace to the land.
With their previous trials behind them, the pair travelled north to the great city of Neverwinter. Geriant sought out an old acquaintance, the dwarven prospector Gundren Rockseeker, while Korrath pursued a different path entirely. Drawn by honour and discipline, he hoped to learn more of the famed Order of the Gauntlet and journeyed toward Phandalin to seek one who had once belonged to that noble order.
Fortune, however, has a habit of twisting roads together.
Gundren was in need of capable adventurers willing to escort a wagon south to Phandalin. At a crowded inn Korrath encountered Brightblade, a silver-tongued bard with expensive tastes and a suspiciously empty coin purse. Brightblade eagerly joined the expedition after a combination of persuasion, promises of glory, and outright bribery.
Geriant, meanwhile, remained behind in Neverwinter on business he refused to explain.
Thus Korrath and Brightblade set out alone upon the Triboar Trail.
Their journey quickly turned perilous.
Not long after leaving the High Road, the pair discovered signs of violence and soon fell prey to an ambush by Cragmaw Goblins lurking in the wilds. Refusing to retreat, Korrath pursued the raiders directly to their hidden cave stronghold.
Charging ahead with fearless determination, the Dragonborn triggered nearly every trap on the path to the goblin tunnels, though by grit, skill, and sheer stubborn resilience he emerged with little more than bruises and irritation.
Within the caves the companions defeated the outer sentries and soon came upon a den of chained wolves. Using a Spider Climb enchantment, Korrath scaled the rough chimney walls to spy upon the goblin king above: a brutish bugbear tyrant holding court within his filthy throne room.
After silently descending once more, Korrath and Brightblade devised a daring assault.
Together they overcame the wolves before climbing into the chamber itself, striking with complete surprise. The self-proclaimed “King” was cut down before he could rally his guards, and the pair pressed deeper into the caves, clearing goblins and beasts from chamber after chamber.
At last they reached the heart of the hideout, where several goblin bosses and hardened warriors made a desperate final stand.
The battle was fierce.
Korrath fought like a living tempest, scattering foes with fists, steel, and relentless martial discipline, but even he was eventually overwhelmed and struck down amidst the chaos. In the critical moment Brightblade rushed to his side, forcing a healing potion between the Dragonborn’s jaws and dragging him back from the brink.
Recovered and furious, Korrath rejoined the fray while Brightblade, never one to miss an opportunity for theatrics, loosed a perfectly timed arrow into the distracted final goblin leader during tense negotiations over the fate of the fallen bugbear king.
With their leaders slain, the remaining goblin warriors surrendered.
Among the prisoners the adventurers discovered a captured nobleman who introduced himself as Sildar Hallwinter. Grateful for his rescue, Sildar rewarded the heroes with valuable information and promises of future payment.
Before departing, Korrath and Brightblade ordered the surviving goblins to load the stolen merchant goods back onto their wagon before scattering into the wilderness.
Now the unlikely companions once again travel the road to Phandalin, wagon heavy with recovered supplies, rescued prisoner in tow, and new dangers waiting somewhere beyond the hills.
Have printed out finally this project. The iron moor tower in fdm. One day will get round to gluing the layers together and painting it but for now it goes back into storage in the garage!
New samurai warrior monks from Fireforge games arrived.
Painted using citadel contrast paints.
Spray wraith bone white after assembly using plastic glue. I made 8 shot and 16 naginata . Next I went over the white areas which were hoods and trousers plus arms and waist and wrist bands with contrast white. Faces in flesh contrast paint. Wood use wild wood contrast . Metal use army painter contrast broadsword. Leather pouches and sandal soles using leather brown.
For the main colour scheme which is the warrior monks jacket I chose either yellow using contrast sun yellow or a mix of this with blood angel red to make orange.
Finally for teeth I used white then applied contrast skeleton brown .
For these bases I applied the same scatter mix I used on all my samurai which is based on the games workshop base similar to sandy ground with tufts applied. The bases I chose were square to use in massed battles but singly based for skirmish games if need arises. For tufts I used a brighter green and a sun burnt brown to try and capture the theme of Japan but remain closer to my early figures.
I thought this new range look quite good . Simple enough to assemble with a few fixed poses and good to form a massed unit . Also they are fairly similar in size to my original Perry samurai so they is good too . These warriors will be useful to field on either side in a samurai battle .
Link has set up a small battle to play with his friend this week. The space marines using his new painted jet pack and outrider squads vs essentially a Necron combat patrol.
The Necrons are attacking the space marines base in the ruins of a fallen civilisation on a planet being consumed by lava.