9th December: Gloomhaven.   Leave a comment

IMG_2400IMG_2399img_2401-2The inglorious Few set out to investigate Gloomhaven warehouse. Tharg the Cragheart, Two’iee the Orchid, Lartang the Tinkerer, and Ratfiend the vermling set out. They hope to reverse Jekserah’s plans.

The first room proved nastier than expected with double hitting skeletons.  Spellweaver summoned her summon and dealt a little damage whilst vermling and cragheart leapt into fray.  Tinkerer pulled one over the trap thus disarming it.  Soon both were in need of healing which Tinkerer supplied whilst the Spellweaver finished off the weakened foes.

Next was the Living Corpse room.  These could hardly move in the cramped rows between the shelves.  The Spellweaver grabbed the chest whilst the Tinkerer and Vermling dealt with the first 3.  Then the spellweaver went invisible in the centre whilst the cragheart leapt over the shelves behind the trap.  The already weakened remaining corpses (Tinkerer again) where soon dispatched with last shambling towards the cragheart (due to Spellweaver being invisible) and being finished off by the trap.  Clever move by cragheart.

At this point the spellweaver decided to not bother with her summon in the next game.  It cannot fight on the turn it is summoned and then it either never moves or is too far away to be of use.

IMG_2402

On into the final room after a rest.  The cragheart followed the brave vermling, the heroes being dismayed by the area effect attacks of two Huge Inox Guards.  The ability to stun and pushback or disarm the slow moving guards helped a lot (actually they are immune to 4 things but I forgot).  The spellweaver was able to take short rests and keep up a withering amount of firepower.  Soon the Boss monsters were down just as the players were getting low on cards.  Victory for the players.

Vermling and Spellweaver were able to level up.  3 players now level 2.

Onto the city event were Tinkerer and Spellweaver were conned by a filthy vermling losing all their just accumulated gold.

Lots of options are now open. Two places to seek out the Aesther.  One to chase down Jekserah.  One to visit a diamond mine for Jekserah.  One to visit a level 5 sulphur mine!  Or seek out more information about the Gloom in the Crypt of the Damned.  Obviously the crypt is next.

Onto the road event were they were all wounded in a fight with a bear.  Great.

Next we played Samhain.  This was a bit long and bewildering for a first game.  Darryl won, Phil second, Alex third and Mike last.

Posted December 9, 2017 by wargamesdiary in Boardgames

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

Dagger and Brush

Miniature painting, wargaming terrain tutorials, reviews, interviews and painting guides

Aiwendil

Wayfaring through Middle-earth

Winter Gate Games

Weekly tabletop miniatures blog.

despertaferres

Wargaming with the ability of a dull nine year old

Start Your Meeples

A blog about board games, board game strategy, miniature games, and tabletop RPGs. Love the Game.

Colonel Mustard

WW2 Modelling in 1/72 Scale

Olde England Grown New

The Adventures of Sir Thomas Hawksby's Regiment

Scent of a Gamer

From the computer to the tabletop, this is all about games. Updated each week-end.

Flashing Steel

Talk, support and information on Ganesha Games' Flashing Steel

Brooklyn Wargaming

President of Metropolitan Wargamers in Park Slope, Brooklyn, NYC

DRESSING THE LINES

Thoughts about wargaming, especially 28mm.

ArkieGamer

Adventures of an historical wargamer in the wilds of Arkansas

%d bloggers like this: