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Floi, Dwarf Lorekeeper
I was glad to see this back in stock but had to get a double box with yet another Balin (resin). Never mind.

Delgamar, the Corsair

Raza the Haradrim

Also:
Golfimbul, Cirdan the Shipwright, Kurdush and Thrydan




Then two Orc Leaders

We played mansions of madness with Michael. Apparently he hardly ever loses . We soon fixed that stat for him with a difficult 5 star scenario. A nasty dark room and no light put paid to our plans . We protected the npcs well but at the cost of the team .
Next week we tried fury of Dracula again . This time it was Alex turn. With use of wolf form and sea routes he was able to escape the closing net twice . Darryl nearly closed I only to have an unexpected event be drawn and push him back . So victorious Alex .
More examples of Contrast paints. This time:
Hobbits such as Will Whitfoot and Baldo Tupenny plus two Shirrifs of the Shire. Bases painted in Army Painter leather brown, highlighted with Bone then Devlan Mud wash applied. Tufts and Grass added.

Next Two Dunlending Cavalry. Note it is best to spray varnish before basing at least once because the Contrast paints rub off easily. Rust added to give aged effect. Making the point that Dunlendings are probably relying on gear captured from the Forgoil or taken from battle fields as plunder and not really polishing this and up keeping themselves. Colour scheme focusing on browns and greys because Dunlending Wildmen do not have access to dyes or put much focus on trade. Note the effect on the cloaks using contrast paints on both these two and the heroes below.
Bases painted with contrast paint, A little graveyard earth type citadel brown to highlight and onto base edge. Then tufts and grass.


Three Dunlending Heroes.


Elfhelm
The Hobbits







These were all painted using the Citadel Contrast colour technique.
The Ruffians


Sharkey and Worm


We played Fury of Dracula. Phil was the Count and managed to survive into the final week and just get away to win on 14 out of 15 hit points. It was close and he nearly got caught in Germany being forced to flee to sea relatively early on and then closely hunted down thanks to a trusty ally revealing his trail from Geneva.
We played Bruce’s Nemesis as fully co-op. Off to a good start we even airlocked the queen successfully. However the number of Adult Aliens began to mount and we were poorly armed and low on ammo with misses every roll. So first Mike and then Darryl fell to the Aliens. With just two quests to complete and all the right things to finish thenm with we just could not get past the patrolling aliens guarding the laboratory and surgery rooms. So we called it a night at that point. Well done Nemesis.

Phil and Robert played through the first two scenarios together. It was Robert’s first time and great fun.
Tripper and Crusher (Phil) crashed through the undergrowth pursued by the Orcs and goblins. They had heard of a village beset by foes and had set out intending to help and earn some coin in the process from the bounty posted on the Town message board. However they had turned from hunters to hunted and the way ahead was blocked by an Orc hunting ground set with traps. Unexpectedly they met up with two wayfarers a dark suited Ninja called Lloyd and a doughty shield warrior dwarf named Jai (Robert). Similarly heading towards the same village the two groups joined up.
First scenario
Traps
Our heroes entered the board only to find a Troll which had been hidden partially from view behind bushes now rise up and roar in defiance. Orc warriors and Orc brutes we’re across the stream. At the far side of board. Tripper cast a fireball which singed the Troll and Crusher struck it a heavy blow with his two handed maul. Ninja rushed in and finished it off. Tripper once again tripped over a scorpion but managed to resist its poison and advance towards the brutes. Ninja rushed to intercept a reinforcing orc warrior whilst Jai raced forward and took on the orc warrior horde on his own striking down the first in short order.
Whilst Tripper held off the brute with Magic Dart Ninja took out the orc warrior and used his whirlwind of steel ability to quickly advance against the horde and defeat another orc. He then rushed forward towards the last brute on his next turn leaping onto a boulder in the stream. The brute struck a heavy blow which ninja deflected using his martial block and then attacked and slew the final enemy with a critical hit.

Our heroes grabbed the magic lock picks for Jai and headed towards the village
Second scenario
Slippery rocks
This time our heroes found their way blocked by the very Lizardmen they had set out to destroy for the villagers. These evil serpents had been preying on the peasants and thought to waylay our brave travellers.
Things seemed to go well at the start. Our heroes advanced and the lizardmen closed. The champions in the centre and the smaller lizard men archers and the lizard men warriors both grouped into hordes to the left. Tripper cast a fireball successfully and wiped out both hordes in a single burst, however his first attempt at casting had drained all his magic power. And he was forced to use blood magic and suffer one hit in order to get the spell off. Ninja rushed forward in the centre to defeat a lizard man champion whilst crusher held back to defend the now wounded Tripper hurling his axe at the lizard men but missing his first shot and breaking his remaining axe with his second .

A lizard man wandered onto the board dealing another wound to tripper who lacks martial skills being armed only with a staff and little training in its use. Fortunately Jai was able to rush forward and gather a great deal of treasure whilst Ninja dealt more damage to the champions in the centre aided by Crusher. Tripper had to defend himself against the frenzied lizard man warrior alone but was able to deal it a heavy blow with his staff and somehow survive. The final champion proved a doughty foe knocking both Ninja and Crusher down to one hit each. He even injured Ninja who failed badly in an attempted Marshall block.
Then he activated again trying to deal a killing blow on Crusher but the brave dwarf turned the tables on him with a mighty swing of his maul and all the enemy were now defeated. Gathering the treasure they had garnered quickly before more foes arrived our heroes headed towards the village to collect a well earnt bounty. They soon had 132 gold for each pair and Ninja had found a very handy potion of spider climbing too.

Tripper learnt a healing spell as it looked like they were going to need it.
Painting Hobbits with contrast paints. The figures are base coated with grey seer spray and then wraithbone from the top. Gaps filled in with same as paints. Next flesh is added to the skin. For the trousers generally dark or light browns (wood or leather). Light grey for the shirts. Then light militarium green for some coats or tunics. Bilbo got a mix of red with browns with green for his cuffs. Lobelia gave me the chance to use some colour so got blue for tunic and yellow for blouse. Bullroarer was painted using various browns to give the effect of a humble Farmer.
My first go with contrast paints to get some ruffians table ready. Not too bad and definitely quick. Also painted Elfhelm foot and mounted using old style paints and washes.
Have started on the grey company and ruffian leaders now. I think they will need some more work with various techniques to do them justice though. Just the basic effects with the contrast paints does not seem enough.
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