It is April 1809 and the invading V Corps of the Imperial Austrian Army clashes with the VII Corps of the Grand Armee at Pfaffenheusen. A small municipality in Bavaria.
VII Corps of the Grand Army
Commander: Marshall Francois Joseph LeFebvre, Duke of Danzig
Bavarian Army
GL Wrede 1st Brigade.
Brigade Skirmish Line
3rd Herzog Carl Bavarian Line
3rd Herzog Carl Bavarian Line
13th Bavarian Line
13th Bavarian Line
4th Bavarian Light
Foot Artillery
GM Beckers 2nd Brigade
Brigade Skirmish Line
4th Bavarian Line
7th Lowenstein Bav. Line
7th Bavarian Line
7th Bavarian Line
6th Bavarian Light
Foot Artillery
GL Deroy 3rd Brigade.
Brigade Skirmish Line
1st Leib Bavarian Line
1st Leib Bavarian Line
2nd Kronprinz Bavarian Line
8th Bavarian Line
Bavarian Light Infantry
GM Zandt Cav. 5th Brigade.
1st Minucci Dragoon Reg.
1st Kronprinz Chevauxleg
2nd Konig Chevauxleger
Freiwillige Hussars
Bavarian Horse Artillery
Confederation of the Rhine Det. VIII Corps
Scharfenstein 4th Brigade.
Brigade Skirmish Line
Wurttemberg von Puhll
Wurttemberg Fuss Gard
Anhalt 5th Rhinebund
Lippe 5th Rhinebund
Konig Jager
GM Walsleben 6th Brigade
Wurt. Cuirassiers
Polish Uhlans
Wurt. Konig Hussars
V Corps of The Austrian Imperial-Royal Army
Commander: FML Archduke Louis Joseph Anton Johann Habsburg-Lorraine
Link and Gwalchmai pick up their questing once again. This time our level was 8 so perfect for the different difficulty of the supplement.
Link and Birdo fight their way to the treasure . At this moment Emilia reveals the runes on the pillar triggering the trapdoor . This is the exit and two ghouls guard the way . Our heroes soon dealt with the ghouls and grabbing the two treasure tokens thanks to Gwalchmai’s teleport spell made for the exit .
Next was the pit of ghouls.
Gwalchmai and Link swung across the pit using the ropes and worked on the wheels . They despatched the ghouls trying to interfere.
In the pit the companions fought against the horde of ghouls . Birdo did try to swing across but fell flat on his face and needed healing.
Finally the doors opened and our heroes made it out from the pit of ghouls .
Austrian Hussars . A colourful unit from Hesse Homburg. Chosen because they make a contrast to the other units and this regiment famously hated the Bavarians. Plus two officer bases such as brigadiers and an aide de camp or officer depending on which rules. The grenadier officer base is based on an actual drawing found in my source book from osprey . Essex must have seen it as of course it is from an original when they made the officer figure . In the picture he is next to a grenadier officer in front of the unit of grenadiers .
Contrast paints as usual and the simple basing style to match the other units .
Online gaming with Darryl . We continued our gloomhaven campaign using the new characters from jaws of the lion . Our other team is taking a break .
We played the first two scenarios in the jaws of the lion quest line . They were good . A challenge to use the new characters first time . For example with the void character I focused on curse and heal rather than getting other people to make attacks .
Also playing as a team with hatchet guy was definitely harder because other characters keep attacking or killing the mob with the favourite and then getting in the way so it takes an extra wasted turn to go and retrieve it .
Really enjoyed these two scenarios and our new jaws of the lion characters .
Link and I played a quick grimdark future game from one page rules . Necrons and orks took on the space marines . A video will follow in stop motion once edited! If it can be posted on WordPress !
Did a full solo game of general d armee to learn the rules . Glad I did because there are lots of gaps in them : solved mainly with the FAQ the videos and the forum .
It was 1809 Austrians against Bavarians with a confederation of the Rhine brigade rushed to the battlefield in support .
Link played the Austrians for me and made some pretty crucial decisions and dice rolls acting as the main C in C.
Initially the Austrians suffered heavy casualties and were pushed out of the village to their right flank twice . Even the Grenadier unit could not hold that BUA . The Jägers of the advance guard brigade suffered badly and were wiped out in a hussar charge eventually .
In the centre the Bavarians advanced forwards and made good ground and inflicted heavy casualties .
However they over extended and were struck in the flank by the light cavalry of the left mixed brigade . Probably should have formed square earlier . Attack column is okay against cavalry but not from the flank .
Then the Austrians brought the cuirassier through the gaps in the centre when the Bavarians kept rolling low and becoming hesitant or faltering due to the destiny dice .
Finally the Bavarians started retreat or routs to the rear. This tied up their ADC allowing the Austrian heavy cavalry free rein to batter their cavalry.
Playing the game to learn the rules was vital . These are heavy rules with lots of things to track . Retreat is different to retire which is different to rout. DT can mean discipline test or destiny table . Who can attack and support whom and who can fire when a unit is charged are all important things that benefit from having the FAQ at hand .
I do like these rules though and have created better more sensible brigades for my next battle and am busy painting up skirmish figures .