Painting forgeworld goblin mercenaries   Leave a comment

Assemble. I hate this part because of the weapon hands being so awkward to glue onto the arms. Lots of separate pieces. I find I get superglued but the figures never do. There is no way I can pin and drill the little hands to make them secure for gaming purposes like I would do say for example with a larger figure such as a troll.

I decided to spray base black because of the armour.

The bases took ages because I kept changing my mind as to going grey or earth brown. In the end I started over all the grey and added brown then put army painter dark tone over it. Now it was all grey again. Not too sure how I feel about the larger rocks I used as ballast as opposed to my usual sand, though am happy with the slate pieces. Next went over again dry brushing wet brushing with graveyard earth and then a dry white subtle highlight.

I painted the goblin skin areas with skull white. Then I added a flesh wash reikland flesh shade. Next I added a mix of flesh and yellow and white, then a highlight of light grey.

Subsequently I have added tin bits to the metal, I will add rhinox brown to the leather areas then I will highlight metal with metal and various browns to the leather areas. Mainly bestial Brown, occasionally vermin Brown .

So onto the final stages. Some received a nuln oil wash to the armour. Not all as it seemed to dull the presence of the tin bits. Rust applied to weapons and bleached bone to the bone picks. Orange to the eyes then gryphons sepia wash to eyes and boils. Some autumn grass added to the bases. This was to give the effect of goblins descending the scree slopes to join the battle of the five armies.

Posted September 2, 2018 by wargamesdiary in Uncategorized

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