More Gloomhaven   Leave a comment

Darryl, Phil and Alex (Mind Thief, Beastmaster and Tinkerer played out a new scenario to further our gloomhaven campaign.  This time using the water breathing power they entered the ancient cistern.


Beastmaster tried a new angle, bringing along two summons in the first room (bear and tattered wolf) whilst Mind thief and Tinkerer raced forward.  As usual the oozes doubled up on their first card but the Tinkerer used his net which helped keep the now 4 oozes distracted.  Mindthief took on the regular Living Corpse.  The elite hit the tinkerer heavily and also the bear took a whole lot of damage (10 in one hit) from it and its regular co-monster.  The Tattered wolf died in one 2x hit from the regular just 1 turn after spawning which was incredibly frustrating for the beast master who was busy healing the bear at the time.  A nasty first room though was soon dealt with and after a rest onto the corridor quite quickly.  The brave Tinkerer opened the door and held the choke point against the night demons.  The bear and mindthief then rushed past and into the fray when they could.  Then the demons were dealt with but their disadvantage power coupled with the curses proved awkward.  With the Tinkerer securing the Treasure yet again it was onto the final room.

The party was quite tired by now and down to their last few cards.  They needed to get close to the pumps and use their bottom cards (which my 5 year old found hilarious as a concept) to stop the imps spawning and finish the scenario.  Here the beast masters ability to switch places really helped, allowing him to get his switch pressed just before running out of cards.  The monsters tried to block the choke point but the boots of jumping allowed the mind thief to get through whilst the bear just battered its way through clearing a route for the Tinkerer.   With barely one turn left each all three pumps were switched off and our heroes were victorious.

This was a level 2 scenario and the Tinkerer had collected some coins in the process and a nice item.  Back in the City our heroes stopped a bar brawl and donated to the sanctuary.  Not too much in the shop they want or can afford (Beast Master never moves so is quite penniless) but the card improvement bonuses our still some way out of their price league.


A good evening’s game.



Posted April 25, 2019 by wargamesdiary in Uncategorized

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

Dagger and Brush

Miniature painting, wargaming terrain tutorials, reviews, interviews and painting guides

Winter Gate Games

Weekly tabletop miniatures blog.


Wargaming with the ability of a dull nine year old

Start Your Meeples

A blog about board games, board game strategy, miniature games, and tabletop RPGs. Love the Game.

Colonel Mustard

WW2 Modelling in 1/72 Scale

Olde England Grown New

The Adventures of Sir Thomas Hawksby's Regiment

Scent of a Gamer

From the computer to the tabletop, this is all about games. Updated each week-end.

Flashing Steel

Talk, support and information on Ganesha Games' Flashing Steel

Brooklyn Wargaming

President of Metropolitan Wargamers in Park Slope, Brooklyn, NYC


Thoughts about wargaming, especially 28mm.


Adventures of an historical wargamer in the wilds of Arkansas

%d bloggers like this: