Link and me played a Sengoku Jidai battle using the Midgard rules. Capturing the spirit of the battle of the frozen river centuries earlier our two forces met across the frozen main outside Kyoto. Scenario two of the rules was used with Link defending two crossings across the icy waters. The river being otherwise impassable









In the end the warrior monks defending the temple bridge surged forward and pushed the attackers back . Then they were destroyed but samurai from the commanders force crossed and pushed the attackers back again . So defenders held this crossing the whole battle.
At the other crossing the samurai smashed through the Ashigaru and forced back the samurai behind. Eventually the commanders samurai crossed in support .
The battle was 6 turns long and by the end each side held one crossing and neither had been destroyed by reducing to zero reputation. many generals lay dead on the field of battle cut down in thrilling duels.
So who won? We decided victory lay with the attacker who had the most points remaining but no side achieved the scenario victory conditions.
Here is an example Samurai Army List.



Cool battle! Beautiful table and figures. What army lists did you create for this game? I think Midgard would be great for Samurai Warfare. Kurt.
Thanks for the comment! I used the online army list builder. To create the armies I found the free to download supplement on the War of the roses period from the writer’s website useful. I based the armies very much on that. It captures the difference in gun powder weapons nicely. There are lots of suitable traits to fit samurai and warrior monks. Also the samurai leaders fighting duels or using abilities seem to fit well. Finally I introduced a War Fan rule that allowed the army commanders to decline duels should they wish and still gain honour for doing so. I have added two Samurai Army Lists to the post.