Archive for the ‘Uncategorized’ Category

Morannon Orc Command; painting update   2 comments

Painted using GW contrast paints. Metal black then chainmail then nuln oil wash. Rust added for that Orcish look.

Based to match my existing figures of this unit.

Posted February 20, 2021 by wargamesdiary in Uncategorized

Bard’s children and Gundabad bats   Leave a comment

Posted January 21, 2021 by wargamesdiary in Uncategorized

Rangers of shadow deep   Leave a comment

Steel Blaze is down again!
The Abbess’s quarters

Our heroes headed to the abbess’s quarters in search of final clues. This was a tough fight as gnolls burst out of a secret door and ambushed Steel Blaze and Gwalchmai . Both heroes were knocked out due to multiple attacks rolling high 20 . Even Gwalchmai’s parry could not save him as he tried to defend Dark Tom.

Meanwhile Link and his crew investigated the remaining clues and rooms . By a miracle Gwalchmai was healed and with Link’s help Tom was saved and the gaols defeated. With the riddle solved it was onto the courtyard with the decanter and escape.

The courtyard and the way out

The courtyard was the way out and Link with the decanter needed to escape by one of the exit points. Gwalchmai knocked his magic arrow and scored a critical hit on the flying terror across the yard. Steel Blaze and the others blocked the monsters and provided cover for Link and Dark Tom and Emilia used their magic powers to good effect.

With the final mighty terror defeated by Link he then headed for the exit and escaped with the decanter. Our heroes had made it and successfully completed the campaign!

They are now level 8 and ready for further adventures in the shadow deep.

Posted January 20, 2021 by wargamesdiary in Uncategorized

Rangers of shadow deep   Leave a comment

More scenarios completed over the last few weeks. Completed the last mission and started the burning light campaign.

The last campaign finished with the dramatic scenario Last stand where link and the heroes defended some civilians hiding in a ruined chapel aided by some guards against an evil onslaught. Link fought off the Trolls but was badly wounded in the process. Thankfully he recovered for the next campaign.
Next mission was the Burning Light. Gwalchmai, Link , Birdo, Steel Blaze, Dark Tom, recruit Bobby and Dog all set out to investigate the Monastery of Saint Emilia . Their task is to regain the relic known as the Decanter. In the first scenario they entered via the ruined chapel wall and headed towards the courtyard fending off undead. Recruit Bobby fought well using his Boneblade.
A strange missed erupted from the central fountain after DarkTom used a fireball to thin the ranks of undead. It proceeded to fill the whole yard with a mist that hindered visibility.
In the yard they found a clue which they believed led them to the Herb store . There they found a dark root vine plant which they had to deal with. Link carved mighty blows towards its centre k
The ground floor was flooded and defended by two giant water snakes. Gwalchmai and Link headed to the island to deal with them. From there Gwalchmai swam to investigate a book case and the others fought off an all to real shadow knight.
Next they ran up the stairs to investigate the top floor. They found some more clues and rescued Emilia the Novice Nun serving at the sanctuary. They fought off some blood bats and Steel Blaze took a lot of damage from these.
From there it was time to investigate the main building proper which starts with the infirmary. Horrid cocoons covered all the beds and the whole room was filled with webs which hindered movement greatly.
Apart from some useful healing potions they did not find much here. They had to fight off waves of giant spiders. Steel Blaze was badly poisoned and appeared dead but Emilia was able to stabilise him and with her and Gwalchmai casting healing spells he made a complete recovery . From here they will take a look at the Abbess’s quarters up the stairs.

Posted January 3, 2021 by wargamesdiary in Uncategorized

Saturday 14th of November: Battlestar Galactica   Leave a comment

Phil, Alex, Two Mikes, Darryl and Bruce played Galactica- Pegasus.

Phil’s Admiral made some good jumps and even a forced blind jump when they were beset by enemies. Baltar (Mike) scanned Boomer (Alex) after the sleeper phase. Darryl’s starbuck turned out to be a sympathetic cylon because they were low on fuel. Declaring Boomer who was in the Brig as human lead now to some suspicion and uncertainty. This was because between them they had six loyalty cards!

Determined to get out of the Brig, Boomer called a vote despite failing to garner support but lost even though only he and Bruce’s President voted (everyone else abstained). With 3 bad cards one of them was very suspicious now!

Admiral Cain was determined to Brig and airlock the President but people were still unsure. No time to scout as they jumped again to a barren planet: they were low on fuel. Where did it all go because they had not used much to jump at all? Now the President forced the loss of 4 food rather than lose cards. Admiral’s Quarters though were damaged. Scar appeared!

Baltar (Mike) fixes the Quarters so the engineer could use it. However instead our engineer (Michael) uses communications instead and tells the human civilian population ships to move closer to Scar! Next it is President Bruce who realises the game is up and declares as a Cylon. Finally Scar attacks the civilians and strikes a lucky blowing up a Fuel supply ship! The humans are out of fuel and lose the game.

Well done Michael and Bruce (and Scar).

Posted November 15, 2020 by wargamesdiary in Uncategorized

More painting   Leave a comment

Posted October 15, 2020 by wargamesdiary in Uncategorized

Conan King Pledge Painted   Leave a comment

Painted the final tray of my Conan set.

Posted September 28, 2020 by wargamesdiary in Uncategorized

Corsair Bosun and captain   Leave a comment

Posted September 28, 2020 by wargamesdiary in Uncategorized

Fighting Uruk Hai Command   Leave a comment

Posted September 26, 2020 by wargamesdiary in Uncategorized

Rangers of Shadowdeep   Leave a comment

Mission Two

Our heroes Link and Gwalchmai with their Companions sneak through the Barbican and enter the first room. No Panter of course as he did not survive the battle across the bridge. Forewarned by the Vulture the Shaman and his two guards are ready. A curse is cast but Link is able to resist. Whilst Gwalchmai casts an enchanted blade on Link’s 2 handed-sword Birdo and the Swordsman distract the guards. This allows Link to take on the Shaman and with one blow (critical) he cuts him down. They make short work of the guards and enter room 2 within the required time.

This room is a torture room. The heroes advance as fast as they can but are held back by the guards and the narrow spaces between the tables. This allows the Orc Sergeant to attack the unarmed soldier and cut him down. Then Gwalchmai casts weakness on him and Link attacks him. Gwalchmai and Swordsman take nasty wounds in the melee but once again our heroes defeat the enemy and enter the third room in time.This is a store room.

Whilst Gwalchmai and the Swordsman hold off the guards Link, Recruit and Birdo rush off towards the piles of treasure. Gwalchmai yet again takes a heavy wound and falls to the ground, Swordsman soon following. Link and his cohort grab the treasure and then finish off the enemy whilst the Recruit races up the tower steps to open the final door in time.

Fortunately Gwalchmai, Swordsman and Dog are all okay and easily heal up for the final fight. Recruit stays behind to guard the rescued soldiers.

The Tower

Link and Birdo head towards the enemies whilst Gwalchmai enchants Link’s sword and weakens the Shadow Knight. They see distant green watch towers alight whilst they fight.

Once again Link strikes a critical blow on the shadow knight and defeats him in two strikes with his magically enhanced two handed sword. Birdo is wounded and a fight ensues on the walkways. However they are soon victorious and rescue the final soldier before lighting the warning beacon. They make a hasty retreat and head out picking up the two soldiers on the way out.

From the treasure a magic two handed sword is found for Gwalchmai and Link is able to obtain some training for his Dog. Both Main characters are now level 3 and a new Conjuror has joined Gwalchmai’s list of companions.

Posted September 18, 2020 by wargamesdiary in Uncategorized

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