Concentrating on the block colours. First is chainmail and then Regal Blue followed by flesh. Two horses will get an off white desert bone coat, then some vermin borown for the saddles.
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Painting Update: Knights of Dol Amroth. Leave a comment
Saturday 15th December: Tomb of An, Grizzled and Diamant. Leave a comment
Phil, Mike, Alex, Bruce and Darryl played.
First off we did Tomb of Annihilation. We lost a healing surge when the bard got multiple fire bombs from the Villain in scenario 7. However the team were victorious and with 2 heroes at Lvl 2 we are ready for Scenario 8 and beyond.
Next up was Grizzled which proved fiendishly impossible for our group. Better luck next time maybe. Then we finished with a none co-operative game of Diamant which Phil managed to win thanks to a nasty Lava trap.
Saturday 1st December. Merchant of Venus. Leave a comment
Off to Michael’s to play Merchant of Venus. Phil came second just ahead of Mike and Michael had a comfortable victory thanks to his clever use of space stations and some incredibly easy Missions! Taking two of course helped with that. Well done Michael. My first time playing this old classic. Very similar to Firefly.
Saturday 01/12/18 Painting Update Leave a comment
Prep work on the Nazgul of Dol Guldur completed. Because these are resin finecast it is best to use pin drill and copper rods to help with joining the finer parts together like the weapons. Then I have undercoated with grey primer.
I have also fixed together the Knights of Dol Amroth using Revell plastic glue, sand and slated the bases and again grey primer applied. Also I used superglue to fix together the foot knight versions. No need to pin and drill these as they fit together better and the weapons come already attached to the hands. I have done all the versions together so they match when finished.
Saturday 17 November the Tomb of annihilation Leave a comment
Mike the Wizard, Phil the Druid , Alex the ranger and Bruce the Paladin were this week joined by Darryl the bard.
Another three scenarios quickly completed. The final proving the hardest against the sorceress. Now with nanny pu pu ‘s tasks completed our heroes are on their way to discover the location of the lost city of omu.
The Druid has now levelled up to level two and the wizard has a whole heap of items whilst the others have a good supply of upgrades purchased.
Catch up Leave a comment
Several of my last few weeks post texts got lost in an app error so here are some photos.











Black orchestra Leave a comment

Painting Update: Radagast the Brown on Chariot Leave a comment
Radagast the brown on Chariot
Painting notes.
Undercoat black as per previous post. Acrylic coffee brown to sand on base then highlight with graveyard earth. Dark Grey stones, add fortress grey highlight then edge highlight fortress grey.
Rhinox hide and black for chariot. Graveyard earth and lighter shade khaki for ends of sticks. Foundry leather brown for ties highlighted with yellow added. Rhinox brown to clothes and rabbit.
Rabbits get highlight with brown (bestial). Some bleached bone to undersides. Agrax earthshade wash. Black eyes. Re highlight. Leather brown to leather reins.
Flesh base to face. Dark flesh to russet coat. Vermin brown to coat. Cloak part details paint with dark brown/ black. Hat/ Fur khaki highlights.
Agrax earth shade wash. Dwarf flesh to skin. Catachan green/ brown to bag. Dark Green Herbs.
Saturday 22nd of September: Sellswords and Spellslingers Leave a comment
Sellswords & Spellslingers – Character Roster Player: _Mike___________
No. 1 Name: ___”Bowstring”________________ Hit Points: ___3____ / _______ Speed: ____4_______
Ranged Combat Traits: Archery L2/ W (12xp) Weapon(s): Long Bow
Melee Combat Traits: Weapon(s): Knife
Other Traits: Fire into melee (7xp), Keen Senses L1 (1xp), Free Disengage (6xp), Sniper (8xp)
Spells: Scrolls:
Other Equipment: Spare bowstring
Silver Pieces: ____48__ Other Treasure: _____________ Beginning XP: ___34_____ Current XP_4_______
No. 2 Name: Shield Warrior__- “Whisper”______________ Hit Points: __3____ / _______ Speed: __4________
Ranged Combat Traits: Weapon(s):
Melee Combat Traits: Fighter: L2 (Sword)(10xp), Shield L1 (4xp) Weapon(s): Choose 1: Sword
Other Traits: Armour L2/ E (12xp), Research: +1 vs Orc Brutes
Spells: Scrolls:
Other Equipment: Potion of Vigour
Silver Pieces: ____24__Other Treasure: ___ Beginning XP: __26______
Current XP_________
Sellswords & Spellslingers – Character Roster Player: _Phil___________
No. C1 Name: Mage __Tayschrenn; “Tripper”____ Hit Points: ___3___ / _______ Speed: _____4_____
Ranged Combat Traits: Weapon(s):
Melee Combat Traits: Weapon(s): Staff
Other Traits: Magic Mastery L1 (10xp), Smart L1 (2xp), Spellcaster 20xp
Spells: Magic Shield (2xp), Magic Dart (5xp) Scrolls: Healing
Other Equipment:
Silver Pieces: __40_____ Other Treasure: _____________ Beginning XP: _39_______ Current XP__4______
No. C2 Name: Mage’s Guard: ”Crusher”__________ Hit Points: _______ / _______ Speed: ___________
Ranged Combat Traits: Weapon(s):
Melee Combat Traits: Fighter L1 (2 handed crushing) (5xp)
Weapon(s): 2 handed crushing
Other Traits: Merchant L1 (2xp) , Strong L1 (4xp)
Spells: Scrolls:
Other Equipment:
Silver Pieces: __25_____ Other Treasure: _____________ Beginning XP: _11_______ Current XP_________
Sellswords & Spellslingers – Character Roster Player: _Alex____________
No. D1 Name: Lord Ryewood;_Elven Knight________ Hit Points: __3_____ / _______ Speed: ___________
Ranged Combat Traits: Weapon(s):
Melee Combat Traits: Fighter L2 (2 handed bladed) (10xp) Weapon(s): 2 handed bladed
Other Traits: Leader (5xp), Hero L1 (10xp), Strong L1 (4xp), Armour L2 (12xp)
Spells: Scrolls:
Other Equipment:
Silver Pieces: ___100____ Other Treasure: ___________ Beginning XP: __41____ Current XP__3______
No. D2 Name: Squire Jeff____________________ Hit Points: _______ / _______ Speed: ___________
Ranged Combat Traits: Archery L1 Bow (6xp) Weapon(s): Bow
Melee Combat Traits: Weapon(s): Knife, Sword
Other Traits: Stealth (8xp), Free Disengage (6xp)
Spells: Scrolls:
Other Equipment:
Silver Pieces: __15_____ Other Treasure: _____________ Beginning XP: __19______ Current XP_________
Of Orcs and Goblins
The heroes tracked the orcs to the lair, a huge dwarf made underground chamber which was slowly returning back to the earth. As it’s ceilings collapsed and stalactites began to form over time the cavern begins to become lost. Led by Lord Ryewood the warriors decided to eschew the secret entrance and enter quietly by the main gate. As they crouched in the dark ready to attack in surprise Whisper the shield warrior lost his balance and tipped over a huge crate of old bottles and metalware. This caused all the monsters to raise the alarm, closing in on our heroes and reinforcements rushed from all sides.
Lord Ryewood closed with the enemy stroking down the goblins but taking a deep wound in combat against the orc brute. Crusher the dwarven mage guard rushed to close with the goblin border to the right and also took a slight wound in combat. Bowstring the archer moved up and assisted Crusher. The Mage created a defensive shield as the goblin archers closed but Jeff soon cleared them and forced one to drop his bow. This proved fortuitous as Bowstring snapped his bowstring and had to retrieve said now leaving crusher to fend for himself against the remaining horde. Tripper the mage set off a bear trap, triggered an anti magic curse and stepped on a snake as he staggered forward hoping to get some treasure.
Whisper took on an Orc Brute as Jeff covered him with arrow support from the shadows and found a handy potion of vigour. Lord Ryewood narrowly escaped death thanks to his armour finally defeating the Orc Brute and moved to the left of the entrance clearing two hordes of goblins with Whispers help. In the centre Crusher took another wound and so steeped back to grab a shield only to be attacked from behind by a nature spirit! Fortunately he survived and held his ground while Bowstring cleared the remaining Orcs with the help of Tripper the Mage’s Magic darts. Seeing the fight going badly the remaining two Brutes fled the field whilst our heroes secured the remaining loot.
Returning back to town having cleared the den of goblinkin brigands they were richly rewarded and spent some time recovering and resupplying as shown above.
It was really good to play sellwords at last. The card driven autonomous system worked really well. Some really fun moments and surprising outcomes.
Painting update Leave a comment
No games again on Saturday so even more painting time.
Dol Guldur Nazgul 1-6.
Paint black undercoat. Then highlight with grey then apply chainmail to metal. Nuln oil wash. Highlight with chainmail. Usual fun with forgeworld assembly but at least no hands attaching to flat ends of arms trouble this time and some opportunity to drill and in for example the arms.
Percy and Hilda from Lake Town.
Undercoat black. Various browns for Hilda, highlighted with desert yellow added to brown. Devlan Mud. Scab red hat. For Percy black undercoat. Dark grey base for coat. Fur highlighted with brown and bleached bone mixes. Devlan Mud.
Thranduil, King of the Greenwood
Black undercoat, dark green base and dark blue base. Then storm or wolves ble grey to highlight the cloak and dark angels green for the tunic. Nuln oil to the tunic. Blue wash for the cloak. Thrakka green to the tunic after more dark gren. Hair white or bleached bone and then sepia wash. Crown is brown with sepia wash. I chose to go with my blue and green theme for the elves rather than the black. This is mainly because I have a vampiric black themed warrior Thranduil already and wanted something different I can use in my elven army. Maybe this is Thranduil from a lighter time before or after the encroachments of the Mirkwood.
Radagast, chariot
Putting this finecast model together without any instructions was as fun as expected. However it does not look too bad and has been undercoated black.














