Archive for November 26, 2017

Epilogue (2)   Leave a comment

Posted November 26, 2017 by wargamesdiary in Uncategorized

Saturday November 25th: Gloomhaven   2 comments

Phil the Spellweaver, Mike the Cragheart, Alex the Tinkerer and Darryl the Mindthief make up the Inglorious Few who have set out upon adventure in Gloomhaven.

In the first scenario our heroes barely survived and just scraped through having been persuaded to recover a lost scroll by a Merchant named Jekserah. The party struggled with card management and became exhausted when the monsters in the last room kept healing. On the road to the barrow the party met up with some wild wolves and were injured by thorn bushes.

Next they delved deeper and slew the bandit leader in his lair. This was despite being cursed. The Tinkerer and the Cragheart amassed some gold. In the city the Mindthief chased a pickpocket back to its Vermling lair and retrieved a flea infested shawl putting a stop to the rogues crime spree. The Tinkerer donated to the church and received a blessing. The players other than the impoverished spellweaver all bought some armour which would come in useful in the next adventure. They chose to work for Jekserah again despite the Spellweaver’s misgivings and headed out to the Dagger Woods in order to deal with Inox Raiders who had been attacking her convoys.

On the road they cleverly avoided a landslide. They then attacked the Inox. The Mindthief opened two side doors whilst the main group headed for the cave. The spellweaver exhausted herself in order to reach the chest in the penultimate turn but only discovered an item pattern useful to a warrior. The Tinkerer kept the Cragheart fighting with useful healing and dealt damage with his own stacks. The Spellweaver did a lot of multiple attacks that cleared the way. The Mindthief as usual dealt out powerful melee attacks. The Cragheart and the Tinkerer especially gathered up all the gold coins.  The Cragheart’s helmet deflected a mighty attack from an elite archer.

Somewhat shaken by their actions our heroes returned to the City.

There they did some shopping and fixed the Tavern Lights. The Tinkerer yet again donated to the Church. The Tinkerer reached Level 2 and gained a new card for their draw deck and hand.

They decided to investigate Merchants warehouse at the behest of the City guard. The Tinkerer and the Spellweaver managing to persuade the Mindthief and the Cragheart not to go after the diamond despite the lure of more money.  Remember also we still have the Crypt of the Damned open to investigate.


Posted November 26, 2017 by wargamesdiary in Boardgames

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