Archive for the ‘Miniatures’ Category

Friday 10 November, To the Strongest   Leave a comment

We played the big battle of Edessa as mentioned in the earlier blog post below. Here is how it went.  Click on the gallery to read the captions and the battle report.

 

 

So in the end things turned round for the Romans after Valerians’s capture and the loss of the centre general.  Darryl’s cautious preservation of the Praetorian Legion and its commander Successianus plus the heroic left flank Roman cavalry managed to turn things round and seize an unlikely but close victory.

Perhaps Succesianus was able to sack Edessa and negotiate the release of Valerian? Or maybe simply being able to retreat back into Roman territory was enough now for the Romans,  leaving their hapless Emperor in the Persian clutches for ever more?

Was certainly a fun battle.  The new rout rules prevented the Roman guard cavalry from becoming demoralised and the new no rally in zone of control had an effect too.  It stops the romans using detached generals to continuously rally in the face of the enemy but it also meant that disordered forces fought on for ages  with very little effect on each other.

 

A good game and thanks to Mike and Alex with their Persians and to Darryl for stabilising the Romans for Phil when all seemed lost.

 

Posted November 16, 2017 by wargamesdiary in Miniatures, Uncategorized

Monday 6th November: Preparing for To the Strongest: Imperial Romans versus Sassanid Persia   Leave a comment

 

Bas_relief_nagsh-e-rostam_al

By User:Fabienkhan – Own work, CC BY-SA 2.5, https://commons.wikimedia.org/w/index.php?curid=588632

Battle of Edessa 260 AD

https://en.wikipedia.org/wiki/Battle_of_Edessa

N-Mesopotamia_and_Syria_svg

Table is all set up ready for the arrival of Shapur and his Persians (Mike and Alex) to take on Emperor Valerian  (Phil and Darryl) and the Romans.  This was ultimately an ill fated campaign for the Romans historically but perhaps our representation of the first few days of the campaigning around Edessa might yield a different result.

Two sides of 250 points each.

Romans and Persia.

Our scenario represents the first day’s engagement.  The Romans have deployed for battle outside their camp whilst an advance force of Persians have arrived at the outskirts of Edessa ready to fight and block the Roman advance.  If the romans can defeat the Persians on this day then they will be able to resupply from the city but if they cannot then they will soon be out of water and fodder and the Emperor will be forced to negotiate terms when the bulk of Persian Army arrives over the next few days.  During the negotiations the Romans will be betrayed and Valerian will be captured, leading to the eventual surrender of the Roman Army trapped in the camp thus suffering the worst defeat in Roman history. So our scenario is the only hope the Romans have to avoid the terrible true historical outcome.

test

 

Posted November 6, 2017 by wargamesdiary in Miniatures

Painting up Gundabad Orc Berserkers   Leave a comment

Using my new super glue instant hardener have fixed together these newly released figures from Forgeworld.  They are quite fiddly but I suppose that does give more options for different poses and weapon configurations.  Have also put together some Iron Hill Dwarven Command figures.

006

Posted January 15, 2017 by wargamesdiary in Miniatures

Painting update: Iron Hills Dwarves Ballista and Crew   Leave a comment

The Ballista kit was quite tricky to fix together being resin.  The rope snapped in one place whilst I was struggling to get it all into position.  I have bought some new instant hardener for super glue which would have helped.  Overall though it is quite evocative of the movies and the captain pose is quite good too.

Posted January 15, 2017 by wargamesdiary in Miniatures

The Battle of Ctesiphon: 3rd December 2016; To the Strongest   1 comment

Mike, Michael and Phil refought our what if version of the famous Battle.  It is 363 AD and Julian and the Romans have crossed the Tigris and are attacking the forces arrayed before Ctesiphon.  However in our version the Persians have support from the advance cavalry guard of the Royal Army.

 

 

As night falls the position perhaps is looking a little better for the Romans after rescuing the situation on the right flank.  However the elephants remain undaunted and the VP total of 12 vs 8 counts against them.  So a narrow victory is awarded to the Persians.  They have stalled the Roman advance and will retire now to the City Walls.  For Julian with the Persian Royal army rapidly advancing and no siege equipment of his own to match the high walls he will now have to retire away from the City  in search of his Armenian re-enforcements.

Posted December 6, 2016 by wargamesdiary in Miniatures

Painting update: Knights   Leave a comment

Still slowly working Knights.

2016-12-06 11.55.57.jpg

Posted December 6, 2016 by wargamesdiary in Miniatures

Saturday 26 November: to the strongest   2 comments

Fourth century romans versus Sassanid Persians one the Armenian borders.  Mike  and Michael took on phils romans with their mighty Persian force.  Both sides garnered 250 points each.

With all that light horse the Persians won the scouting phase.  So the romans deployed first and the Sassanids would take the first move.

So the romans deployed a mixed force of heavy cavalry and infantry on the left around the villa.  In the centre was the infantry and the ballista.  On the right was the strong force of heavy cavalry.  The Persians placed elephants and deep units of levy in the centre and a holding force of light and heavy cavalry opposite the roman right .  They then placed a very strong force of cavalry including cataphracts against the weaker roman left.

The Persian right was slow to advance .  The elephants advanced in the centre supported by levy.  The light horse moved to skirmish with romans and generally delay them amidst the broken ground and fields near the river.
The roman ballista truly struggled to activate and fire despite a clear shot of the elephants ahead.  They only fired one Miss as I turned out the whole game.  On the roman left the light horse and gothic  and roman cavalry advanced towards the Persians it wer ineffective and had to evade in disorder.  The elephant commander was shot dead by the roman legions extrabow in the first shot of the game in the centre.  Then the legions led by the roman left general with a clever retire and charge took out. An elephant unit thus gaining the hill.   

On the right by slow attrition and advance the romans pushed back the Persian refused flank.  Eventually they were able to turn and threaten.  The Persians though still pushed hard on the roman left where troops pulled back in line. With the villa being held only by lanciari the Persians were able to ignore it and try to threaten the roman centre but the auxilia were strong and forced the cataphracts back.  

Eventually with darkness falling the victory coins and positions were compared.  Mike and Michael generously awarded victory to the romans .  

Posted November 27, 2016 by wargamesdiary in Miniatures

Saturday 1st October: To the Strongest: Brunanburh   1 comment

We fought our second fight of Brunanburh, this time with attached leaders and more Fyrd on the Saxon side.  The Saxon cavalry were downgraded to raw, so the forces more closely resembled the army lists.  Once again it was a fun battle with the shieldwalls holding for a long time in a tense scrum in the centre of the field.

To begin with it was going all the Saxon way.  Constantine died to the first blow; so we let him live as it was too early on stating it was his in fact his son first time and now Constantine was in command.  Thanks Mike.  He then died on the next round and Olaf took a wound.  This time the Alliance felt there was no coming back from such a fate so the Scots spent all the battle out of command really which was frustrating.  We did not use the attacking scenario rule that allowed one less pip as it was too confusing but we did keep the Golden Token of a free activation redraw once momentum was being achieved (after 4 points of enemy losses in formed units).  This did help the Scots regain their momentum later in the game plus one unit of Scots Noble Spearmen with a hero never failed to strike all game which helped too.

Once the Saxon lines broke in two places it was all over for them and this time victory was awarded to the Alliance.

The Poem in Old English

The forces:

brunanburh-smallv2

Posted October 8, 2016 by wargamesdiary in Miniatures

Saturday 24th September: To the Strongest; Brunanburh   2 comments

 

Saxons

Mike and Phil refighting Brunanburh using To the Strongest Rules.  On a field enhazelled near the settlement of Brunanburh two sides shall meet to determine the fate of Britain.  Aethelstan’s forces from Wessex and Mercia against those of the Alliance of Hiberno-Scandinavians (from Dublin), Scots and Strathclyde British from Cumbria led by Olaf (Anlaf).

About 150 points each side with a field bordered by woods, and a marshy stream.

viking-king-olaf-guthfrithsson

Scenario Rules:

1 Only Olaf and Aethelstan can command forces from other divisions.

2 Units charging into melee get a plus one to command (making it easier) to do so.

3 The first army to destroy four enemy formed units may take the “golden hoard” token.  This may be used as a  free additional general replacement activation card once per turn for any unit in the army that is in command range of its general (including Olaf and Athelstan).  However each unit may only have one replacement card played on it per turn.

The battle

 

 

Phil played the Alliance and Mike the Saxons.  The forces began by advancing towards each other though the Hiberno-Scandinavians (H-N) on the right flank proved extremely reluctant to follow Olaf and his Axemen.  On the left flank the Strathclyde British light horse took refuge in the enclosed field proving an irritation to the Saxons.  Fearing a charge at the rear of the Viking mercenaries the reserve Saxon cavalry were dispatched to eventually winkle them out.

As the skirmish lines closed the casualties fell heaviest on the Alliance whose skirmishers occasionally failed to evade as the shieldwalls clashed too.  Olaf and his axemen were caught exposed thanks to the reluctant Ostmen H-N shieldwalls and fell into disorder.  He had to retreat them back to his line and rally whilst the Saxons under Edmund reordered their own lines and then advanced again.

To the left flank the British cavalry failed to dislodge the Vikings even with a charge to the flank and were eventually threatened by the reserve horse.  The Alliance used about 18 ammo chits throughout the battle but inflicted very few if any casualties.  The Saxon shieldwalls held strong.  The battles were furious aided by the scenario rule of a plus one to activate a melee.  However with both sides fielding lots of deep units it proved difficult to achieve a decisive breakthrough.  The Scots seemed to be making headway against Aethelstan’s forces but because of his detached status and free command moves every time they infliced 2 disorder on the deep units he soon had them rallied again.

Eventually even the Scots could not hold back the indestructable deep shieldwalls and their cavalry and javelnmen/ archers proved inneffective.  Even the Irish blackshields on the right flank failed to take the opportunity of a flank charge when Olaf really needed support.  Note the two Aces next to Olaf’s doomed Axmen.  With the route to the camp cleared once the Ostmen were destroyed the Alliance realised the day was lost and Victory was awarded to the Saxons.  Well played Mike.

The Leaders

Thoughts:
we might do this as a display game hence the large sized leader name cards pictured.  Would be better double sided.  The Saxons should not really have detached leaders.  Far too powerful in this period with Deep shieldwalls and heroes.  What to do about the cavalry?  Just seemed to be too much cavalry for a clash of shieldwalls battle.  Probably should make the saxons raw or small units and allow the Saxons to deploy with their flanks better protected by the woods.  Head on there seems little the British cavalry can do to a formed shieldwall as it should be.  Also the Saxons had too many veterans compared to standard Fyrd which unbalanced the forces further.  This was done in an attempt to balance the forces but backfired. Mike is painting up some Irish warriors for Olaf’s H-N force which will be better and then more Fyrd can be allocated to the Saxon side as originally planned.   One we will definitely do again and the To the Strongest rules worked well, as always with lots of tense moments and fascinating moments. Such as when Athelstan took a light wound from a Scottish Spear thrust and survived to keep on fighting and rallying his Shieldwalls.

The Original Poem translated into English:

King Athelstan, the lord of warriors,
Patron of heroes, and his brother too,
Prince Edmund, won themselves eternal glory
In battle with the edges of their swords
Round Brunanburh; they broke the wall of shields,
The sons of Edward with their well-forged swords
Slashed at the linden-shields; such was their nature
From boyhood that in battle they had often
Fought for their land, its treasures and its homes,
Against all enemies. Their foes fell dead,
The Scottish soldiers and their pirate host
Were doomed to perish; and with blood of men
The field was darkened from the time the sun
Rose at the break of day, the glorious star,
God the eternal Lord’s bright candle passed
Across the land, until this noble creature
Sank to its resting-place. There many men
Lay slain by spears, and northern warriors
Shot down despite their shields, and Scotsmen too,
Weary, with battle sated. The West Saxons
Throughout the whole long passing of the day
Pressed on in troops behind the hostile people,
Hewed fiercely from the rear the fleeing host
With well-ground swords. The Mercians refused
Hard battle-play to none among the fighters
Who came with Anlaf over rolling seas,
Bringing invasion to this land by ship,
Destined to die in battle. Five young kings
Lay dead upon the battlefield, by swords
Sent to their final sleep; and likewise seven
Of Anlaf’s earls, and countless of his host,
Both Scots and seamen. There the Norsemen’s chief
Was put to flight, and driven by dire need
With a small retinue to seek his ship.
The ship pressed out to sea, the king departed
Onto the yellow flood and saved his life.
Likewise the wise old Constantinus came,
The veteran, to his northern native land
By flight; he had no reason to exult
In that encounter; for he lost there friends
And was deprived of kinsmen in the strife
Upon that battlefield, and left his son
Destroyed by wounds on that grim place of slaughter,
The young man in the fight. The grey-haired man
Had little cause to boast about that battle,
The sly old soldier, any more than Anlaf;
They could not with their remnant laugh and claim
That they were better in warlike deeds
When banners met upon the battlefield,
Spears clashed and heroes greeted one another,
Weapons contended, when they played at war
With Edward’s sons upon the place of carnage.
The Norsemen left them in their well-nailed ships,
The sad survivors of the darts, on Dingesmere
Over the deep sea back they went to Dublin
To Ireland they returned with shameful hearts.
The brothers also both went home together,
The king and prince returned to their own country,
The land of Wessex, triumphing in war.
They left behind corpses for the dark
Black-coated raven, horny beaked to enjoy,
And for the eagle, white-backed and dun-coated,
The greedy war-hawk, and that grey wild beast
The forest wolf. Nor has there on this island
Been ever yet a greater number slain,
Killed by the edges of the sword before
this time,as books make known to us, and old
And learned scholars, after hither came
The Angles and the Saxons from the east
Over the broad sea sought the land of Britain,
Proud warmakers. Victorious warriors,
Conquered the Welsh, and so obtained this land.

Posted September 24, 2016 by wargamesdiary in Miniatures

Saturday 12th March: Song of Blades, Hammer and Forge   2 comments

The final scenario in our campaign.  This was based on the Hammer and Forge clearing the tunnels scenario.  Four forces of 300 points; two on each side; dwarves versus Goblins.

Posted March 16, 2016 by wargamesdiary in Miniatures

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