The Hobbit Lord of the Rings SBG Painting Update
The Rivendell Elven Knights are complete!
Painting Warlord World War Two Plastic German Infantry
Latest painting has started. This is my first unit for this period. Assembly and spray undercoating completed.
SAGA
Phil’s Strathyclyde Northern British Warband; Mike’s Normans (newly painted); Andy’s Saxons; all three fought against each other in a wooded valley in Cumbria.
First Phil’s mounted Hearthguard attacked Andy’s large Hearthtroop and each eventually destroyed the other. This left Mike untouched and his Knights slaughtered Andy’s slingers (Levy). However caught in the open they were charged by Phil’s Infantry Warriors and routed. Andy’s remaining warriors held back near the central stone circle out of range of Mike’s deadly Crossbowmen as the British outflanking forces arrived.
Next Phil and Mike’s warlords fought it out and the Normans were pushed back though with heavy losses on each side. Mike’s Crossbowmen destroyed Phil’s javelinmen who left the safety of the woods in a foolhardy attempt to close the distance and attack.
The final score was based on enemy troops killed (rather than troops surviving) so the Strathclyde British claimed the Victory this day, their noble prowess and warrior sacrifice being recorded proudly in the annals.
A Game of Thrones the Card Game
Phil, Mike, Bruce and Andy played the FFG LCG. Phil’s Targaryens won through.
The Society of Ancients Battle Day
You can see the pictures from the Day here.
Deus Vult and the Battle of Auch
Making Cards for the SBG and Deus Vult
Have made up magic power spell cards for the SBG. These can be downloaded at the excellent Tales of Middle Earth site.
http://www.talesofmiddleearth.co.uk/DownloadsMagicalPowersDeck.aspx
Also made up cards for Deus Vult. These can be downloaded from Fireforege Games here.
The cards have no backs so I made some up to go with the ones above. You can download them here deusvultcardbacks .
Finally I made up the Army Lists for our upcoming Deus Vult Medieval battle. It will be set in 13th Centrury Europe rather than the Middle East.
An unusual 4 player game. Darryl, Phil, Andy and Bruce played as Mike sadly had to drop out. To begin all players were clearly human. Bruce was the Admiral and Phil the President. The Admiral was incredible and soon had us on six travel points without a scratch. Phil had amassed a lot of Presidential Quorum cards but they all involved losing morale which was getting low any way in order to gain something else. The team arranged to have Fuel just in red ready for the sleeper phase in order to get the friendly pro-human sympathiser (Bruce). Incredibly no Cylon attack cards came at all. Bruce checked Darryl’s card and stated he was human.
After the sleeper phase it seemed everyone was still human. The cards kept putting the Admiral in the Brig so Andy took over as Admiral but we only needed another two travel and had started half way up the track because of the Lion’s Head nebula. In any event when trouble came it did not last long because the team fired up the engines and jumped! So the Cylon had to bide their time. Phil began to worry he had forgotten to put one in the deck. Then when the attacks came the ships took a lot of damage but fortunately Pegasus soaked some up. Also the Admiral had repair skills and Phil used Exec Orders to keep things going only to get criticised for not using Quorum Cards (which would only really have lowered morale or transferred the Admiral card)! It became clear there was a Cylon out there from the dubious card plays but who was it!? And why were they hiding for so long.
Finally someone decided to Exec Order Darryl despite everyone’s protestations and he duly revealed as a Cylon hitting us with more morale loss. However we had plenty of fuel, population and a newly repaired FTL so the team jumped and Galactica was home! Hurrah!
Playing with 4 was fun and interesting but perhaps not so challenging. Being able to manipulate the sleeper phase to get a friendly sympathiser is kind of harsh on the Cylon player as there is only one in the deck. Still the cards were incredible and the distances travelled amazing with two 3 cards for distance coming up. Fuel, morale and even food were getting low by the end even with all that in the humans favour. Congratulations for the humans and thanks to Darryl for being such a sport and keeping everyone guessing until the end.
Challenge week. The last two times Phil and Darryl played, Phil was Evil and won. This time it was Darryl’s turn to be evil. We had two mega-games which we completed in one session each. These were very tough and lengthy with Darryl winning the first through a military victory and narrowly losing the second when Frodo made it to Mount Doom on eleven corruption! This was a very lucky escape for Phil as Darryl had 2 strongholds besieged (Dol Amroth and Grey Havens) ready to fall and provide him with a military victory. Phil had almost completely run out of cards and re-inforcements.
We still have not seen a comfortable Free People Victory won with a clear strategy in our 2 player games!
Miniature painting, wargaming terrain tutorials, reviews, interviews and painting guides
Wayfaring through Middle-earth and other hobbies
Weekly tabletop miniatures blog.
WW2 Modelling in 1/72 Scale
The Adventures of Sir Thomas Hawksby's Regiment
From the computer to the tabletop, this is all about games. Updated each week-end.
Talk, support and information on Ganesha Games' Flashing Steel
President of Metropolitan Wargamers in Park Slope, Brooklyn, NYC
Thoughts about wargaming, especially 28mm.
Adventures of an historical wargamer in the wilds of Arkansas