Author Archive

Saturday 8th December   Leave a comment

Algernon Pulls it Off

World War I biplanes using TFL rules and Mike’s excellent miniatures.  Mike and Phil played as Germans, Andy and Bruce as the British.  Mike narrowly missed Andy’s ace as the two squadrons approached and then got behind Bruces chaps as they slowly climbed.  Bruce’s pilot panicked, went into a spin and ended up in the mud.

Meanwhile Phil closed in support with the german Ace and began to tail a british pilot.  However his weapon jammed at the crucial moment.  Andy’s pilot did multiple turns and twists but could not the free of Zimmerframe.  However the german emptied out his entire magazine over the ensuing turns yet could not get in an effective shot.

Phil’s rooky pilot got tailed and could not shake off Bruce’s pilot who first cut his fuel line with a well aimed shot thus priming his target which he then set alight with a further well aimed burst.

Mike’s pilot suffered an engie hit and had to retire for repairs.  His next pilot suffered a nasty wound, blacking out for a short period he quickly recovered control and retired behind the lines.  Finally his last pilot got caught in the sights of Bruce and Andy’s Ace wo soon had him crashing in a spin out of control towards the mud.  Seeing all this Zimmergrame with his guns out of ammo retired.

Well done Andy and Bruce.

Posted December 9, 2012 by wargamesdiary in Miniatures

Saturday 24th November   Leave a comment

Battle of Tridentum

Last week the two 1000 point forces looked impressive but were totally impractical.  So this week two 400 point armies meet outside Tridentum.  Romans vs Visigoths in a battle to capture each others camps.

Read the scenario and AAR here.

Posted November 24, 2012 by wargamesdiary in Miniatures

Saturday 17th November   Leave a comment

Impetus Ancients

The Battle of Tridentum 444AD.

An apocryphal battle between the Huns and Ostrogoths against the Romans and their Federate Allies (Franks and Burgundians) in the war torn province of Raetia.

Posted November 17, 2012 by wargamesdiary in Uncategorized

Saturday 3rd November   Leave a comment

Command and Colors Ancients

Posted November 4, 2012 by wargamesdiary in Uncategorized

Saturday 21st October   Leave a comment

Dungeon Command

 

Posted November 4, 2012 by wargamesdiary in Uncategorized

Sunday 14th October   1 comment

The First Battle of Otford

We fought this battle at the SELWG open day as a display game.  See the photos and how it all turned out here.

Posted October 15, 2012 by wargamesdiary in Miniatures

Saturday 29th September and 6th October   Leave a comment

Hail Caesar

Preparing for the Battle of Otford at SELWG.

Posted October 7, 2012 by wargamesdiary in Uncategorized

Thursday 20th September   Leave a comment

Super Dungeon Explore

This time the heroes gathered a larger party.  An Ember Wizard, a Druidic Bear, a Barbarian, a Thief and a Pixie Ranger entered the Dungeon.  Working together they were able to defeat the minions and mini-bosses until the Dragon appeared.  Then the deadly heroes powered up with mighty treasures found by the Thief slew the Dragon and made it safely home.

Posted September 21, 2012 by wargamesdiary in Uncategorized

Thursday 6th September   Leave a comment

Super Dungeon Explore

This new game is much more tactical and challenging than the Manga style character models would suggest.  Needless to say the Evil Overlord won with the Dragon making short work of the adventurers.

Posted September 16, 2012 by wargamesdiary in Boardgames

Monday 3rd September   Leave a comment

War of the Ring

Darryl played as the Free Peoples, Phil as Shadow.

This time the Fellowship made rapid progress towards Lorien and rested there until full strength.  Meanwhile Sauron explored a strategy of conquest in the North East:  Dale, Erebor and the Woodland Realm.   He mustered rapidly and sent forces from the Easterlings and Mordor whilst keeping a holding force at Minas Morgul and one at Dol Guldur to keep Lorien and the Lady Galadril under threat.  It was a difficult war but with the influence of the Witch King and the support of the two armies from Mordor it was just possible for Sauron to eventually take the 5 Victory Points.  Activating the North meant that he had to Muster Monsters in the North West and keep Isengard forces in the area too.

Sauron chose not to do much with Saruman, keeping Rohan at peace and instead chose to muster forces at Umbar and then march north towards Pelargir.

The Witch King marched his forces towards the Misty Mountains, threatening the Elves at Rivendell and Lorien.  The Free Peoples strenthened both as well as sending Cirdan’s ships to Dol Amroth.  Soon every single elven warrior was mustered.  Gandalf the White moved to aid Lorien, leaving a Hobbit with the Ents in Fangorn if necessary.

The Witch King turned his Army South, supported by a large force from Dol Guldur and the Siege began.  This Siege turned out to be a turning point in the game.  Gandalf negated the Witch King and his Nazgul but casualties began to mount on either side.  Many combat cards were played and reinforcements were necessary for the besiegers.  However with the gradual attrition of the Elves and no forces left to Muster, Lorien began to weaken.  Finally the Balrog arrived from Moria (combat card) and Durin’s Bane slew Galadriel and Gandalf as the final elven defenders were overrun by the Orcs.   This all took time and amidst the chaos the Fellowship escaped and headed South towards Minas Tirith with Boromir and Strider in the group.  At the falls the Fellowship was broken.  Boromir went on to raise a mighty Army at Minas Tirith with the aid of Faramir and his Rangers.

The Witch King then ordered his forces South towards either Helm’s Deep or Minas Tirith whilst he and his Nazgul flew towards Dol Amroth in order to complete the Siege.  However that battle did not go as planned.  Possibly as many useful combat cards had already been used up at Lorien.  The siege almost failed and it was only by raising another force at Umbar and employing the ships of the Corsairs that Sauron was eventually able to capture the Citadel.  Boromir briefly threatened a move against Minas Morgul and did recapture Pelargir as well as destroying a small force of Orcs.  Overwhelming forces coming from Mordor however forced him again into a defensive position.

Finally Helm’s Deep and Edoras fell before the Rohirrim could be mustered to war in adequate numbers.  Without Gandalf the White the power of the Nazgul was proving too great.  The Fellowship led by Strider did make it to Minas Morgul but was unable to make much progress as the Free People’s were consitently distracted by war and they were now down to just 4 dice.

Sauron was thus able to achieve a military victory before they could reach Mount Doom!

Posted September 16, 2012 by wargamesdiary in Boardgames

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